ShiftSpace Commissions Program

ShiftSpace Commissions 10 grants of up to $2000, deadline: Feb 25th [ — Please circulate widely between your friends, peers, students, blogs and lists — ] November 5, 2007 Turbulence Commission: “The ShiftSpace Commissions Program” by Dan Phiffer and Mushon Zer-Aviv http://turbulence.org/works/shiftspace Turbulence has commissioned ShiftSpace and now ShiftSpace commissions you. Ten development grants of … Continue reading ShiftSpace Commissions Program

The Trap – What happened to our dreams of freedom?

If you are students of mine in my Parsons class, please refer to our new class blog Part I: [googlevideo]http://video.google.com/videoplay?docid=8372545413887273321[/googlevideo] Part II: [googlevideo]http://video.google.com/videoplay?docid=7849982478877371384[/googlevideo] Part III: 1 of 3 [googlevideo]http://video.google.com/videoplay?docid=3291992041130722257[/googlevideo] 2 of 3 [googlevideo]http://video.google.com/videoplay?docid=-121006630030775636[/googlevideo] 3 of 3 [googlevideo]http://video.google.com/videoplay?docid=1343199130780182696[/googlevideo] Continue reading The Trap – What happened to our dreams of freedom?

Highlights Space

Just finished the design for the new Highlights space which I will develop with two of our Open-Source community members, Avital Oliver and Dudu Buchbut. User Scenario: The user launches the space through the shift-menu The Highlights tool-bar opens allowing the user to: highlight by drag+drop on text (the cursor changes to this icon) repeat … Continue reading Highlights Space

Trails – the story so far (+)

Trails is the upcoming main addition to ShiftSpace it is an an interface for mapping information in the world of ShiftSpace. the idea is that shift (ShiftSpace annotations/interventions/user-generated-content) left on different pages will be trailed together into information maps.

We have been drafting tons of mockups, trying to figure out how should it work, what would be compelling to use? What would be a way to sculpt Trails in a way that would facilitate the potential we see in it? What would be feasible to execute? What would be flexible enough to iterate on as we develop? and so on… Continue reading “Trails – the story so far (+)”