Just published an interview with Offf festival’s chief curator, Hector Ayuso. In the changing scene of new-media design, the Barcelona born OFFF festival has always presented the voice of the creative cutting edge. Pixelsurgeon interviews Hector Ayuso, OFFF ís chief curator towards the coming up OFFF MX 2006 (March 2-4). Check the rest of the … Continue reading OFFF Interview
Hope they’ll accept it…
This is the second illustration I did for the article on the emergent economics around online multiuser games. This is the one that was finally published. Continue reading World Of Warcraft Gold-Miner
For my Show & Tell spot at the Theoretical aspects of interactivity class, I would discuss some of the ideas brought up in Norbert Weiner’s ‘Cybernetics in history’ essay, concerning my thoughts about contemporary cartography and community GIS.
Here are some ideas I would like to go over in class: Continue reading “Show & Tell: Contemporary Cartography vs. Cybernetics in History”
Started experimenting with this opensource map, check it out: https://mushon.com/upgrade/map2 Continue reading The Upgrade! World Map
The following is a draft for a course Dan and I might give in Eyebeam: Where It’s @ mapping and location awareness Mapping is first and foremost an attempt of contextualizing one’s surrounding environment. More than just asking “Where am I?” we believe the cartographer is also concerned with the question “Where am I not?” … Continue reading Where It’s @
and that’s why I stashed it and opened a new Mushon.com as a blog. If you’re looking for my old page, you’ll find it here. Continue reading My 6 years old 404 joke is obsolete